Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The dwarves most proficient with their 'guns' use even larger, more complex ones. These artillerymen fire shells as big as a man's fist at the same rate as their comrades fire smaller shells. Though not as a large as the rocks flung by catapults, the dwarven artillery prove quite effective against fortifications and troops alike.
Advances from: | Gunner |
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Advances to: | |
Cost: | 18 |
HP: | 66 |
Pomicanje: | 4 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Clockwork Artillery |
Abilities: |
dagger blade | 7 - 2 melee | ||
clockwork gun pierce | 5 - 9 ranged |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 10% |
fire | -10% |
cold | -10% |
arcane | 0% |
Terrain | Movement Cost | Obrana |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 50% |
Coastal Reef | - | 0% |
Deep Water | 100 | 10% |
Flat | 1 | 40% |
Forest | 2 | 30% |
Frozen | 2 | 30% |
Hills | 1 | 60% |
Impassable | 100 | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 50% |
Village | 1 | 50% |